We went into Blackwing Descent last night and it was kind of a last minute run with one mission to take
Atramedes down. Atramedes is a huge blind dragon that resides at the center of this raid instance which can only be accessed if you have downed
Magmaw and
Omnitron Defense System.
The night started greatly with a BoE epic that dropped from one of the trash before the boss. The trash before Atramedes is rather difficult if you have no idea what abilities they will use. This took us a wipe or two before we decided to look up the dwarfs abilities and pick a proper kill order, as seen numbered below.
Right side:
1. Spirit of Angerforge - Stoneblood - Purge Hostile effects
2. Spirit of Burningeye - Whirlwind
3. Spirit of Thaurissan - Avatar (+25% dmg)
4. Spirit of Ironstar - Execution
Left side:
1. Spirit of Moltenfist - Thunderclap
2. Spirit of Anvilrage - Stun + high damage (AOE)
3. Spirit of Shadowforge - Chain Lightning
4. Spirit of Corehammer - 100% more damage
We started from the left group, where we assigned our Death Knight tank to pick up two of them and tank them at the corner away from everyone which includes Molten Fist. This is due to Thunderclap Damage will deal a lot of damage to anyone nearby. When one of the dwarf is killed, the rest of the dwarves health will be reset to full again. So single target is the way to go here. For the right pack of dwarves, we have our Death Knight tank to pick up Burningeye due to his high Whirlwind damage. The only thing to note here is to switch to Ironstar whenever he does Execution. You have to DPS the bubble down in order to interrupt him, if not, your raid member being targeted by this ability will instantly die. Ok, done with the trash mobs they're such a pain indeed.
|
Atramedes the Blind Dragon |
For the boss encounter, we used one feral tank, 3 healers and 6 DPS. We wiped a lot on this boss but we were able to quickly learn and adapt to the boss abilities and behavior. Here's what we did correctly at the end and nailed the coffin. We started the pull by tanking the boss slightly in front from where he's standing and turning him around from the raid (near the huge bell if you haven't wipe yet). Everyone will be spreading out to avoid his nasty
Sonic Breath and
Modulation. Modulation is easy enough to evade since they appear inside the boss and move fairly slowly towards the raid. Sonic Breath we have everyone to pay attention where the boss is facing and they key is to start running the moment he start casting. We assigned a range DPS to interrupt
Searing Flame using the 10 gongs available. This has to be interrupted as soon as he cast this or you will wipe. The trick was to pop
Bloodlust and have everyone pop their DPS cooldowns 2 sec before he does Searing Flame. This will maximize the damage on boss during that 5 sec stun that will really help you in this encounter.
After Searing Flame, phase 2 will resume where he will start to go airborne. He will target one random member (with the highest sound bar presumably) and breath fire to him or her. The fire chase speed will increase in time so that's when you hit the GONG! We assigned a shaman to standby near the gong. This is because shaman can go
Ghost Wolf form and outrun the fire breath just on time before he lands. Here's the trick in phase 2, if he targets someone without any speed buff ability, we had our priest to
Leap of Faith a.k.a Life Grip that person out of harms way. Then make sure no one is in the path between that guy and the shaman assigned on the gong. Don't wait or hesitate to click the gong after 8-10 sec elapsed, because it might kill the kiter, just hit the GONG! When you hit the gong watch the fire breath as Atramedes will strike the gong being hit last and will destroy it. Have the shaman to kite and wait for phase 1 to resume again. This process will repeat in 3-4 air phase. We got the boss down during the 4th air phase while he was flying above us. It was really an epic experience you guys should try it!